Click or drag to resize
IPriorityQuadTreeTInsert Method
Zet Universe

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:ZU.Collections.Generic.IPriorityQuadTree`1.Insert(`0,System.Windows.Rect,System.Double)"]

Namespace: ZU.Collections.Generic
Assemblies:  ZU.Core.Developer (in ZU.Core.Developer.dll) Version: 2.0.5976.27963
  ZU.Core.Developer (in ZU.Core.Developer.dll) Version: 2.0.5976.27963
Syntax
C#
void Insert(
	T item,
	Rect bounds,
	double priority
)

Parameters

item
Type: T

[Missing <param name="item"/> documentation for "M:ZU.Collections.Generic.IPriorityQuadTree`1.Insert(`0,System.Windows.Rect,System.Double)"]

bounds
Type: System.WindowsRect

[Missing <param name="bounds"/> documentation for "M:ZU.Collections.Generic.IPriorityQuadTree`1.Insert(`0,System.Windows.Rect,System.Double)"]

priority
Type: SystemDouble

[Missing <param name="priority"/> documentation for "M:ZU.Collections.Generic.IPriorityQuadTree`1.Insert(`0,System.Windows.Rect,System.Double)"]

See Also